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           BRENT J. ZORICH          MA          BSID
   

           PRINCIPAL TECHNICAL ARTIST

           WORLDWIDE PUBLISHED TECHNOLOGY ENTREPRENEUR

           ANIMATION ::::: VISUAL EFFECTS ::::: XBOX ::::: PLAYSTATION

 


 

          COFOUNDED AN ENTREPRENEURIAL VENTURE WHERE I AUTHORED A
          RIGGING TECHNOLOGY THAT HAS BEEN UNDER ACQUISITION REVIEW
          THREE TIMES WITH THREE SEPARATE FORTUNE 500 MULTI BILLION DOLLAR
          COMPANIES (1 WORTH OVER 120 BILLION).

 

         THIS TECHNOLOGY WAS RECEIVED BY 250 UNIVERSITIES ON 6 CONTINENTS
          AND GRACED THE COVER OF A WORLDWIDE MAGAZINE; WITH US BEING
          ADVISED TO NOT SELL THE LLC BELOW 20 MILLION DOLLARS AND
          BROKERED BY HARVARD BANKING ALUM OF GOLDMAN SACHS.
          MENTORED BY HARVARD BUSINESS ANGELS.

 

          LLC BOOTH OWNER AT SIGGRAPH AND GDC.

 

          RIGGING PROTOTYPING WORK FOR SONY PICTURES,
          WALT DISNEY FEATURE ANIMATION, AS WELL AS BETA TESTING
          FOR ADOBE, INC., A FIRM WORTH 150 BILLION DOLLARS, ON A

         
NON DISCLOSED PRODUCT FOR APPLE.

 

          BEST PRACTICES REVIEW COMMITTEE ALUM OF LUCASFILM SELECTED
          BY THE FORMER CTO OF PETER JACKSON'S WETA DIGITAL
          (THE LORD OF THE RINGS).

 

          FILM GAME CONVERGENCE AT LUCASFILM TAKING JANGO FETT
          FROM STAR WARS EPISODE II: ATTACK OF THE CLONES AND
          COMBINING THE RIGGING ENGINEERING ASPECTS WITH
          AHSOKA TANO FROM STAR WARS: THE CLONE WARS TV SHOW
          THAT BUILT ON THE XBOX CONSOLE. THIS ILM AND
          LUCASARTS RESEARCH AND DEVELOPMENT WAS SHOWN
          DIRECTLY TO GEORGE LUCAS.

 

          AS APART OF LUCASFILM R & D, QA ON ILM’S BLOCK PARTY
          RIGGING SOFTWARE AS WELL AS EXPLORATION ON
          ILM STANDARD SETUP OF BIPED, QUADRUPED, AND BIRD.
          RESEARCH ON ILM AND LUCASFILM ANIMATION ASSETS INCLUDING
          JANGO FETT, AHSOKA TANO, ANAKIN SKYWALKER, KIT FISTO,
          GENERAL GRIEVOUS, PADME AMIDALA, AND LORD VADER.


          WEEKLY ATTENDEE ALUM OF CREATURE RESEARCH AND
          DEVELOPMENT MEETINGS AT INDUSTRIAL LIGHT & MAGIC.


          STAR WARS THE FORCE UNLEASHED CHARACTER RIGGING
          RESPONSIBILITIES INCLUDE BOBA FETT,   JABBA THE HUTT,   
          WAMPA,   SANDPEOPLE,   REBEL TROOPER,   AND ULTIMATE EVIL
          (THE COVER CHARACTER OF THE TITLE).


          ALUM OF LUCASFILM EXECUTIVE TRAINING THROUGH ENGAGED
          LEADERSHIP LLC AS WELL AS THE SKYWALKER RANCH.


          BI-MONTHLY GLOBAL RIGGING MEETING PRACTICES ATTENDEE
          BETWEEN EA ORLANDO, EA VANCOUVER "RIGGING BODYSHOP",
          AND EA LONDON AT ELECTRONIC ARTS.


          APART OF A TWENTY WEEK DREAMWORKS SKG OUTREACH
          PROGRAM WHERE SUPERVISORS FROM SUCH MOVIES AS
          SHREK, MADAGASCAR, AND SHARK TALE TRAINED ME IN

          ADVANCED GRAPHICS TECHNIQUES.


          PRIOR TO ANIMATION, WORKED AS AN INTERIOR ARCHITECT AT
          THE TWO LARGEST ARCHITECTURAL FIRMS IN THE WORLD.


          AFFILIATED PROJECT ALUM OF GEORGE LUCAS, STEVEN SPIELBERG,
          JK ROWLING, MICHAEL BAY, JOHN MADDEN, TIGER WOODS,
          DAVID YATES, FRIEDL BOHM AIA, M. ARTHUR GENSLER AIA,
          AND JEFFREY KATZENBERG.


 

 

DEMO REEL NOVEMBER '19

 

 
:::: BZP SOFTWARE/ MODULAR RIGS
  - BZP PRO Smart Skinner Rigging Software
  - SONY PICTURES Prototyping
  - FBX Scene Optimizer for Unity and Unreal
  - Walt Disney Animation HIK Integration
  - Modular Proof of Concept: Harry Potter 3
  - World Space Poser Tool
 
:::: PROFESSIONAL WORK
  - Star Wars The Force Unleashed II
  - Madden NFL
  - NCAA Football
  - NBA 2K
  - NFL Tour
  - Star Wars The Force Unleashed
  - Tiger Woods PGA
  - Superman Returns
  - Discovery Channel
  - Star Wars Clone Wars
  - Transformers Revenge of the Fallen
  - Harry Potter and the Half Blood Prince
 
:::: EXECUTIVE INFORMATION
  - Lucasfilm Best Practices Committee
  - Lucasfilm Exec Training
  - BZP PRO > FACEBOOK: school penetration
  - BZP PRO booths at GDC & Siggraph
 
:::: R & D SHOWN TO GEORGE LUCAS
  - Film Game Convergence
 
:::: ARCHITECTURE
  - Volkswagen
  - The Beijing Hotel

 

 

 

PRINCIPAL TECHNICAL ARTIST SKILLSET I CAN ADD TO YOUR PROJECT:

 

COLLEGIATE GUEST LECTURING (CURRENTLY OVER 40 UNIVERSITIES)
   
RIGGING PIPELINE AND WORKFLOW
   
COLOR CORRECTION DESIGN
   
MEL AND PYTHON ENGINEERING TOOL DEVELOPMENT
   
ILM LEVEL AND WORLDWIDE MAGAZINE PUBLISHED LEVEL AUTORIGGING TOOL DESIGN
   
MOTION CAPTURE RIGGING SETUP
   
MODULAR RIGGING ENGINEERING
   
VENTURE CAPITAL TECHNOLOGY PITCHING
   
MULTIPLE FORTUNE 100 ACQUISITION PRESENTATIONS EXPERIENCE
   
STARTUP LEVEL CHIEF CREATIVE OFFICER TASKS
   
CAN DESIGN A “FREEMIUM” BUSINESS MODEL WHERE THE TECHNOLOGY I AUTHOR PENETRATES UNIVERSITIES AT A RATE FASTER THAN FACEBOOK LLC PRE “SERIES A” INVESTMENT
   
CAN CONCEPTUALIZE AND DESIGN DIGITAL BUILDING CONCEPTS FOR GAME ENVIRONMENTS AT THE LEVEL OF THE ARCHITECTURAL DESIGN FIRM RANKED NUMBER 1 IN THE WORLD: GENSLER

 

 
PUBLISHED IN THREE WORLDWIDE MAGAZINES FOR RIGGING
1ST: 2 PAGE FEATURE ON MY BIOGRAPHY
 
 
 
 
2ND: MY AUTORIGGER SOFTWARE INCLUDED WITH MAGAZINE ACCOMPANYING DISC 
 
 
 
 
3RD: MY AUTORIGGER SOFTWARE IS THE COVER OF A WORLDWIDE MAGAZINE
 
 
 

 

PROJECTS

 

         
LEAD RIGGING RIGGING LEAD RIGGING RIGGING PROTOTYPING RIGGING
        SPIELBERG PROJECT
         
RIGGING RIGGING R AND D RIGGING R AND D LEAD RIGGING

LEAD RIGGING

         

RIGGING R AND D

RIGGING LEAD RIGGING RIGGING PROTOTYPING RIGGING
         
         
COMPOSITING DAILIES SHOT CRITIQUING SHOT EDITING MONTHLIES RIGGING CLEANUP RIGGING
COLOR CORRECTION        
         

RIGGING

ARCHITECTURE

ARCHITECTURE

ARCHITECTURE ARCHITECTURE
         
         
ARCHITECTURE ARCHITECTURE BRAND AND ARCHITECTURE PRODUCT PITCH TO CHIEF CREATIVE OFFICER
    INDUSTRIAL DESIGN THESIS REEBOK CEO (1997) PRINCIPAL TECH ARTIST
      "THE REEBOK GOLF SANDAL"  
         
         

CHIEF CREATIVE OFFICER

CHIEF CREATIVE OFFICER CHIEF CREATIVE OFFICER CHIEF CREATIVE OFFICER CHIEF CREATIVE OFFICER
PRINCIPAL TECH ARTIST PRINCIPAL TECH ARTIST PRINCIPAL TECH ARTIST PRINCIPAL TECH ARTIST PRINCIPAL TECH ARTIST
         
         
CHIEF CREATIVE OFFICER CHIEF CREATIVE OFFICER CHIEF CREATIVE OFFICER RIGGING RIGGING
PRINCIPAL TECH ARTIST PRINCIPAL TECH ARTIST PRINCIPAL TECH ARTIST    


       
         
RIGGING BOOTH OWNER BOOTH OWNER BETA TESTER PARTICIPANT

 

 

 

 

PORTFOLIO HIGHLIGHTS

 

 
     
"NCAA FOOTBALL 09"   "NCAA FOOTBALL 09"
     
LEAD RIGGING   LEAD RIGGING

 

 

   
 
     
"TIGER WOODS PGA TOUR 09"   "NBA 2K08"
     
RIG PROTOTYPING   RIGGING RESEARCH AND DEVELOPMENT

 

 

   
 
     
"TRANSFORMERS REVENGE OF THE FALLEN"   "STAR WARS THE FORCE UNLEASHED"
     
OPTIMUS PRIME DAILIES SHOT CRITIQUING   JABBA THE HUTT RIGGING
     
DEVASTATOR DAILIES SHOT CRITIQUING    

 

 

   
 
     
"MADDEN NFL 09"   "STAR WARS THE FORCE UNLEASHED"
     
LEAD RIGGING   BOBA FETT RIGGING

 

 

   
 
     
"STAR WARS THE CLONE WARS"   "NFL TOUR"
     
CAD BANE & OBI-WAN KENOBI COLOR CORRECTION   LEAD RIGGING

 

 

   
 
     
"SUPERMAN RETURNS THE GAME"   SONY PICTURES PROTOTYPING
     
DRAGON RIGGING   AUTORIGGING OF DRAX THE DESTROYER

 

 

   
 
     
INDUSTRIAL DESIGN ILLUSTRATION   "STAR WARS THE FORCE UNLEASHED"
     
    RIGGED THE COVER CHARACTER & AT-AT
   

 

 

 
     
"INDIANA JONES AND THE STAFF OF KINGS"   "LUCASFILM ANIMATION SINGAPORE"
     
CHARACTER TECHNICAL DIRECTION R & D   - CHARACTER EXPLORATION IN LUCASFILM R & D -
     
CARTOONY SETUP OF MARKETING CHARACTER   - FIRST 3 MONTHS IN ASIA UNASSIGNED TO PROJECT -
     
STEVEN SPIELBERG TITLE   - THIS ENABLED TIME FOR DIGITAL RIGGING R AND D -

 

 

   
 
     
EA BI-MONTHLY PRACTICES BETWEEN   FILM GAME CONVERGENCE AT LUCASFILM
     
EA ORLANDO, EA LONDON, EA VANCOUVER "BODYSHOP"   COMBINING JANGO FETT FROM STAR WARS EPISODE II:
     
    ATTACK OF THE CLONES WITH AHSOKA TANO FROM
     
    CLONE WARS ANIMATION WORKING ON THE XBOX 360
     
    - SHOWN TO GEORGE LUCAS -

 

 

   
 
     
"HARRY POTTER AND THE HALF BLOOD PRINCE"   "LUCASFILM BEST PRACTICES REVIEW COMMITTEE"
     
HARRY & DUMBLEDORE SHOT EDITING MONTHLIES   BI-MONTHLY MEETINGS SELECTED BY FORMER
     
    CTO OF PETER JACKSON'S WETA DIGITAL
     
    (1 OF 10 MEMBERS)

 

 

   
 
     
LUCASFILM EXECUTIVE TRAINING   "SUPERMAN RETURNS THE VIDEO GAME"
     
RESEARCH AT THE LUCASFILM SKYWALKER RANCH   LEX LUTHOR CLOTHING MODELING

 

 

   
 
     
DISNEY FEATURE ANIMATION "RIGGING PROTOTYPING"   DISNEY FEATURE ANIMATION "RIGGING PROTOTYPING"
     
ADDING MOTION CAPTURE CAPABILITY TO DISNEY KEYFRAME MOTION SYSTEM   KEYFRAMING AND MOTION CAPTURE LAYERS ADDED TO MAIN TV SHOW CHARACTER FOR PROOF OF CONCEPT TO DISNEY

 

 

   
 
     
ILLUSTRATION   "THE MYSTERY DINOSAUR" FOR DISCOVERY CHANNEL
     
    MODELING AND RIGGING OF T-REX

 

 

   
   
     
20 WEEK OUTREACH TRAINING SESSION    

 

 

 

KEY CHARACTER TECHNICAL DIRECTION

BOBA FETT FEATURED IN "STAR WARS THE FORCE UNLEASHED" FRANCHISES

 

 

MADDEN NFL MILESTONE RESPONSIBILITY

BIOMECHANICAL ANATOMICAL UPGRADE FOR MADDEN NFL: ELECTRONIC ARTS LARGEST TITLE

 

 

                BEFORE

 

 

           AFTER

  ELONGATED DISNEY BASED NON ACCURATE ARMS ON MADDEN NFL: I WAS ONLY RESPONSIBLE FOR SKINNING AND SHOULDER PAD RESEARCH AND DEVELOPMENT: NOT RIG   FIXED PROPORTIONALLY ACCURATE ARMS ON MADDEN NFL: RESPONSIBLE FOR ALL RIGGING ASPECTS OF ALL THE CHARACTERS IN TITLE

 

NOTE: AFTER I PROPOSED THE FIX AND HAD IT APPROVED BY THE EXECUTIVES, THE ENTIRE CENTRAL FOOTBALL ANIMATION LIBRARY WAS RETARGETED TO WORK WITH MY CORRECTED RIG ON EA SPORTS TOP GROSSING MULTI BILLION TITLE

 

 

 

SONY PICTURES RIGGING PROTOTYPING

 

 
 

BZP PRO PROTOTYPING WORK VIA VITRUVIAN ENTERTAINMENT FOR SONY PICTURES:

240 HOURS (3 RIGS) COMPLETED IN 70 MINUTES.

 

 

WALT DISNEY ANIMATION RIGGING PROTOTYPING

INCORPORATING HIK MOTION CAPTURE “GOLLUM” TECHNOLOGY

 
HIK RIG SETUP
 
HIK RIG SETUP CREATING REVERSE FOOT
 
 
 
 
 
WALT DISNEY ANIMATION RIG SETUP
 
 
 
 
 
 
 
 
WALT DISNEY ANIMATION RIG SETUP
BEING DRIVEN BY HIK
 
 
 
 
 
 
 
FINAL RESULT

 

 

 

 

WALT DISNEY ANIMATION RIGGING PROTOTYPING

SUBCONTRACTED WALT DISNEY ANIMATION RUN THROUGH ON MY RIGGING TECHNOLOGY

         
      POSER TOOL TO TEST SKIN WEIGHTS  
  KEYFRAME & MOCAP SETUP      
         
         

 

 

 

 

   
   
MY ENTREPRENEURIAL VENTURE: BZP PRO  
   
FULL SOFTWARE RUN THROUGH  
   
 
   
- ENGINEERING AUTORIGGING, MOTION CAPTURE, AND PIPELINE SOFTWARE -

 
- UNDER ACQUISITION REVIEW THREE TIMES BY THREE SEPARATE MULTI BILLION DOLLAR COMPANIES -

 
- 80 HOURS OF RIGGING LABOR COMPLETED IN 10 MINUTES -

 
   
   

 

 

 

 

RIGR SOFTWARE PIPELINE WORKFLOW
 
- MATCH UP COLOR GRID TO HIGHLIGHTED SCREEN CAPTURE -
 

 

 

 

 

 

 

RIGGING ENGINEERING ENDORSEMENT

 

  One of the most powerful people in graphics: The Siggraph Conference Chair (and his staff), referred to my software as "MIND BLOWING" after my presentation.

 

 

 

 

QUAD ENGINEERING TECHNOLOGY FEATURED ON COVER

OF WORLDWIDE MAGAZINE

- RIGGING VIDEO CAPTURE OF QUADRUPED (80 HOURS OF WORK COMPLETED IN 10 MINUTES) -

 

 

 

 

 

MODULAR ENGINEERING RIGGING

- 90 HOURS OF WORK COMPLETED IN 5 MINUTES -

 

 

 

 

 

MODULAR ENGINEERING RIGGING CASE STUDIES

- 90 HOURS OF WORK COMPLETED IN 5 MINUTES -

- HYPOTHETICAL SCENARIOS THAT COULD UTILIZE MY TECHNOLOGY -

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

                                                                                                                  BUCKBEAK

 

 

 

 

 

 

 

 

                      THE BALROG

 

 

 

 

 

 

 

 

 

                                                                                                                  DOC OCK

 

 

 

 

 

 

 

 

 

 

 

 

 

                      THESTRAL

 

 

 

RIGGING PRESENTATIONS

PRESENTATION VIDEOS OF SOFTWARE SHOWN TO FORTUNE 500 COMPANIES FOR ACQUISITION

 

 

 

 

 

 

ADDITIONAL ENGINEERING IN MEL AND PYTHON

THE BLENDSHAPE MIRROR TOOL

- TOOL THAT REDUCES BLENDSHAPE CREATION FOR CHARACTERS BY 50% -

 

 

 

 

 

GRADUATE MASTERS THESIS AT ACCAD AT THE OHIO STATE UNIVERSITY

 

"AUTORIGGING A DINOSAUR IN PYTHON"

 

 

GRADUATE THESIS DEFENSE VIDEO

 

 

GUEST LECTURED AT OVER FORTY UNIVERSITIES

 

 

 

 

MY UNIVERSITY OUTREACH

 

TECHNOLOGY I ENGINEERED LICENSED TO 250 UNIVERSITIES WORLDWIDE DUE TO PARTNERSHIP PROGRAMS

 

BZP PRO SMART SKINNER RIGGING SOFTWARE I AUTHORED BEING USED IN THE COLLEGIATE CLASSROOM AT DEPAUL UNIVERSITY.

 

NOTE: DUE TO SOFTWARE'S "EASE OF USE", SOPHOMORES IN COLLEGE WITH LITTLE TRAINING ARE ABLE TO TECHNICALLY CONSTRUCT CHARACTERS AT THE LEVEL OF INDUSTRIAL LIGHT AND MAGIC AS SEEN IN THESE PHOTOS.

 

NOTE: FACEBOOK LLC, CEO'D BY MARK ZUCKERBERG, WAS AT APPROXIMATELY (FROM WHAT WAS REPORTED) 85 SCHOOLS WHEN THEY RECEIVED A "SERIES A" INVESTMENT. BZP PRO, THROUGH OUR PARTNERSHIP STRATEGY, WAS AT 250 SCHOOLS, HOWEVER, WE DID NOT PURSUE A MAJOR INVESTMENT GIVING UP EQUITY DUE TO THE MULTIPLE FORTUNE 100'S ACQUISITION INTEREST.

 

 

 

 

 

FOR EDUCATORS:

THE RATE OF A "PRINCIPAL TECHNICAL ARTIST"

IN THE ANIMATION, VISUAL EFFECTS, OR VIDEO GAME INDUSTRY

ACCORDING TO PAYSA.COM

 

 

 

ENTREPRENEUR ENTERTAINMENT BOOTHS

 

COFOUNDED A STARTUP WITH BOOTHS AT BOTH SIGGRAPH AND THE GAME DEVELOPERS CONFERENCE

 

 

 

FORMERLY AN INTERIOR ARCHITECT AT

THE TWO LARGEST DESIGN FIRMS IN THE WORLD

 

GENSLER: THE ARCHITECTURE FIRM RANKED #1 IN THE WORLD

 

NOTE: GENSLER IS THE ARCHITECT OF SONY PICTURES, LUCASFILM, APPLE, PIXAR, FACEBOOK, DREAMWORKS SKG, AND ELECTRONIC ARTS

 

------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

 

 

NBBJ: THE ARCHITECTURE FIRM RANKED #2 IN THE WORLD

 

NOTE: NBBJ IS THE ARCHITECT OF AMAZON CORPORATE HEADQUARTERS AND THE BILL AND MELINDA GATES FOUNDATION

 

 

 

TWO PAGE BIOGRAPHY FEATURED IN WORLDWIDE MAGAZINE

 

 

 

 

 

 

 

BETA TESTER OF ADOBE ILLUSTRATION ECO SYSTEM FOR APPLE IPAD

SAMPLE ADOBE SKETCHES ON THE IPAD PRO 2:

ABSTRACT ARCHITECTURE AND CHARACTER DESIGN FOR A HYPOTHETICAL VIDEO GAME

 

 

 

 

 

 

RESUME

[ RECOMMENDATION LETTERS ]

[ RESUME PDF ]

[ VISUAL RESUME ]

 

 
 
PROFESSIONAL SUMMARY
 
COFOUNDED AN ENTREPRENEURIAL VENTURE WHERE I AUTHORED A RIGGING TECHNOLOGY THAT HAS BEEN UNDER ACQUISITION REVIEW THREE TIMES WITH THREE SEPARATE FORTUNE 500 MULTI BILLION DOLLAR COMPANIES (1 OF THE COMPANIES WORTH OVER 120 BILLION); AND ADVISED BY ONE OF THE AFFILIATES OF ONE OF THE FOUNDERS OF INDUSTRIAL LIGHT & MAGIC TO NOT SELL THIS VENTURE IN ACQUISITION BELOW 20 MILLION DOLLARS. THIS TECHNOLOGY WAS RECEIVED BY 250 UNIVERSITIES ON 6 CONTINENTS, OUT PENETRATING FACEBOOK LLC IN UNIVERSITY ACCEPTANCE PRE “SERIES A.” IT ALSO GRACED THE COVER OF A WORLDWIDE MAGAZINE AND HAD ITS OWN BOOTHS AT SIGGRAPH AND GDC.
 
 
 
 
 
 
   ADOBE, INC.
• BETA TESTER
2019-Current  
       
DESIGN ECOSYSTEM FOR APPLE’S IPAD PRO 2   (selected due to expertise in the area and reputation)
       
 
 
 
 
 

 

   BZP PRO LLC (AUTODESK AUTH DEV)
• CO-FOUNDER
 
• CHIEF CREATIVE OFFICER
 
• PRINCIPAL TECHNICAL ARTIST
2011-Current  
       
WALT DISNEY FEATURE ANIMATION RIGGING PROTOTYPING   (incorporating motion capture HIK to Disney Feature Rigs for “proof of concept”)
       
RIGR RIGGING PIPELINE SOFTWARE   (workflow author from Art=> Skeleton=> Skinning=> ILM Level Control Rig/ Mocap=> In Game Optimized)
       
SMART SKINNER BIPED/ QUADRUPED SOFTWARE   (author of Autodesk software that automates 110 hours of character technical construction into 30 minutes)
       
SONY ASYMMETRICAL RIGGING PROTOTYPING   (Smart Skinner Biped used on character of David Bautista from “Guardians of the Galaxy VOL 2” for proof of concept)
       
SONY SYMMETRICAL RIGGING PROTOTYPING   (Via our sister company, Vitruvian Entertainment: 240 hours of ILM level rigging completed in 70 minutes)
       
SMART SKINNER VERSION 2   (author of Autodesk software that automates modular technology for tails, wings, tentacles, toes)
       
 
 
  As an entrepreneur:
   
1. Cofounded a LLC with Harvard and Yale alum that is engaged to Rev1 Ventures.
   
2. Held booths at the two biggest conferences in entertainment: Siggraph and GDC.
   
3. Singlehandedly engineered a rigging technology software product that consolidates 80 hours of rigging work into 15 minutes at the level of Industrial Light & Magic (previous employer).
   
4. After presenting the technology to a publisher of a worldwide magazine, the rigging technology was included in the worldwide magazine’s accompanying dvd disc.
   
5. Due to innovation, made the cover of a worldwide magazine which showcased the product due to software’s “functionality” and “ease of use.”
   
6. Received public recommendations for the product from several key people in the computer graphics industry including the Siggraph Conference Chairperson.
   
7. Co-designed a “freemium” model marketing strategy out penetrating FACEBOOK LLC pre “series a” where 250 universities on six continents received product accompanied by guest lecturing.
   
8. Have had three Fortune 500 companies (one of the firms being worth 120 billion) submit non disclosures in regards to acquisition of the LLC that were brokered by a former banking alum of Goldman Sachs. Discussions were held with a fourth international Chinese company by the Goldman Sachs broker as well in regards to acquisition.
   
9. Due to the disruptive nature of the technology I authored, advised by one of the affiliates of one of the founders of Industrial Light & Magic to not sell in an acquisition below 20 million dollars.
   
NOTE: MY LLC HAS BEEN UNDER ACQUISITION REVIEW THREE TIMES WITH THREE SEPARATE FORTUNE 500 COMPANIES DUE TO TECHNOLOGY I WROTE ENTIRELY MYSELF.
 
 
 
 
 
 
   MASTERS DEGREE ACCAD AT THE OHIO STATE UNIVERSITY 2001-04, 2010-11  
 
 
 
 
 
 
   LUCASFILM, LTD.
SENIOR TECHNICAL ARTIST
 
• CORPORATE EXECUTIVE TRAINEE
 
BEST PRACTICES STEERING COMMITTEE
2008-2009  
       
“STAR WARS THE FORCE UNLEASHED
ULTIMATE SITH EDITION”
  (lead character technical construction and submitted concept artwork)
       
“INDIANA JONES AND THE STAFF OF KINGS”   (character technical construction and character deformation R & D)- A Steven Spielberg Project
       
“STAR WARS THE CLONE WARS: SEASON TWO”   (color correction & compositing on two episodes)- shown at annual firm wide meeting
       
“TRANSFORMERS REVENGE OF THE FALLEN”   (shot approval in dailies at weekly Industrial Light & Magic Creature R & D meetings)
       
“STAR WARS THE FORCE UNLEASHED II”   (initial kickoffs, shared assets, file management, character technical construction research and development)
       
“HARRY POTTER AND THE HALF BLOOD PRINCE”   (shot prep for monthlies approved by the head of ILM Singapore)
       
 
 
Key Achievement: Promoted, salary increased, and relocated from Singapore to San Francisco after only five months.
   
Invited by The Director of Animation Technology, former CTO of Peter Jackson’s WETA Digital, to be on the Steering Committee setting “Best Practices” for LucasArts, Lucasfilm Animation, and ILM.
   
Invited to the prestigious Skywalker Ranch on numerous occasions to obtain extensive research that was incorporated into characters Boba Fett and Jabba the Hutt.
   
Created a converged film Ahsoka Tano working in the Unreal Engine that was approved directly by Mr. George Lucas in Singapore.
   
Converged Oscar Nominated & Emmy Award winning Star Wars IP rigging assets such as General Grievous, The Emperor, Jango Fett, Ahsoka Tano, Kit Fisto, Jar Jar Binks, Lord Vader, and Anakin Skywalker.
   
Invited into highly coveted Creature Research and Development meetings at Industrial Light & Magic after demonstrating technical ability to ILM Department Supervisor.
   
Admitted into Lucasfilm Executive training via Engaged Leadership LLC after proving strong leadership qualities for the team.
   
The President of LucasArts positively reviewed my executive proposal entitled Offensive Attack Strategy about attacking Lucasfilm opposition and passed it on to the Board of Directors.
   
One of the characters completed with under my lead technical direction, Ultimate Evil, was chosen as the cover of Star Wars The Force Unleashed, a very prestigious honor.
   
Documented and extracted key assets of ILM’s rigging software, Block Party 1, to do quality assurance against Autodesk Maya for multi divisional usage.
 
 
 
 
 
 
   ELECTRONIC ARTS
ASSOCIATE TECHNICAL ARTIST
 
• LEAD RIGGER ON CENTRAL FOOTBALL
2005, 2007-2008  
       
“MADDEN NFL 08”   (shoulder pad research and development. football player skinning)
       
“NCAA FOOTBALL 08”   (shoulder pad research and development. football player skinning)
       
“EA SPORTS MMA”   (prototype rig development)
       
"TIGER WOODS PGA 09”   (prototype rig development)
       
“NFL TOUR”   (in charge of character technical construction for all characters in title)
       
“NFL HEAD COACH 09”   (in charge of character technical construction for all characters in title)
       
“MADDEN NFL 09”   (in charge of character technical construction for all characters in title)
       
“NCAA FOOTBALL 09”   (in charge of character technical construction for all characters in title)
       
“SUPERMAN RETURNS”   (character technical construction of dragon villain character and modeling of Lex Luthor’s wardrobe)
       
 
 
Key Achievement: Salary increased after only three months.
   
After proving technical abilities, invited into monthly global meetings assisting on rigging with EA SPORTS’ “Global Rigging Bodyshop” (FIFA, NHL, Fight Night, included).
   
Pitch to heads of Central Football about EA SPORTS working with NIKE to collaborate on biomechanics and motion capture after requested how to improve the team.
   
Redesigned the football rigging system based on anatomical proportions that used the studio custom quaternion node and was implemented on all football titles going forward.
 
 
 
 
 
 
   2K SPORTS (TAKE 2 INTERACTIVE)

CHARACTER TECHNICAL DIRECTOR

2006   
       
“COLLEGE HOOPS 2K7”   (shoulder deformation tweaking. cheerleader character technical construction)
       
“COLLEGE HOOPS 2K8”   (character technical construction research and development)
       
“NBA 2K8”   (character technical construction research and development- tested on data of Shaquille O’Neal)
       
 
 
 
 
 
 
   DREAMWORKS SKG OUTREACH PROGRAM

PARTICIPANT VIA ACCAD AT THE OHIO STATE UNIVERSITY

2005   
 
 
 
 
 
 
   BRAVE NEW PICTURES (THE DISCOVERY CHANNEL)

CHARACTER TECHNICAL DIRECTOR/ ANIMATOR/ COMPOSITOR

2003-2005  
       
“THE MYSTERY DINOSAUR”   (rigging, animating, and compositing of photoreal dinosaurs for national televised “Walking With Dinosaurs Piece.”)
       
 
 
 
 
 
 

  

 

GENSLER

(THE ARCHITECTURE FIRM RANKED #1 WORLDWIDE)

 

INTERIOR ARCHITECT 1999-2001  
       
ADIDAS   (store auditing)
       
VOLKSWAGEN   (design and construction documentation)
       
LINCOLN MERCURY   (design development)
       
GTE   (design and construction documentation)
       
SALOMON SMITH BARNEY   (design and construction documentation)
       
 
Key Achievement: Salary increased during employment.
   
Recommended to graduate school at ACCAD at The Ohio State University by a partner in the firm.
   
Gave studio presentation as apart of firm training on Industrial Design, Retail, and Brand.
   
Due to proven illustration ability, flown between Atlanta and Charlotte studios to handle marker rendering.
   
Created technical design and construction documentation of both interior and landscape architecture for Fortune 100 clientele.
 
 
 
 
 
 

  

 

NBBJ

(THE ARCHITECTURE FIRM RANKED #2 WORLDWIDE)

 

POST GRADUATE INTERN 1998-1999  
       
THE REPUBLIC OF CHINA (THE BEIJING HOTEL)   (material specification and drafting)
       
 
 
 
 
 
 
 

SOFTWARE EXPERIENCE

  Maya (Master Level of experience), Motion Builder, MEL, Python, Photoshop, ZENO (ILM’s software), After Effects, Final Cut, VRML, Pixar’s Renderman, Slim, HTML, C++, HIK customization and automation for Motion Capture
   
 

EDUCATION

BSID: Bachelor of Science Industrial Design at The Ohio State University: 1998 - Senior Thesis Client: NIKE - Product Invention and CEO Pitch: REEBOK

   
MA: Masters of Arts at the Advanced Computing Center for the Arts and Design (ACCAD) at The Ohio State University: 2011
   
 

HONORS

Undergraduate Industrial Design Department Chairperson’s Recipient Scholarship for being The Ohio State Design Student Body President

   
Initiated as a member of Sigma Alpha Epsilon Fraternity
   
Selected to be included in several “Who’s Who” annual books showcasing top talent in the United States of America
   
 

COFOUNDED AND CEO’D A LLC THAT HAS BEEN FEATURED IN THREE WORLDWIDE MAGAZINES:

COVER STORY

3D ARTIST MAGAZINE ISSUE 10: “Brent Zorich Worldwide Industry Insider at Lucasfilm”

   
3D ARTIST MAGAZINE ISSUE 68: “Worldwide Industry Product Review for BZP PRO”: Software Disc Included in Magazine
   
3D ARTIST MAGAZINE ISSUE 76: “Cover Story of Worldwide Magazine for BZP PRO”: Software Disc Included in Magazine
   
 

COFOUNDED AND CEO’D A LLC THAT HAS
LECTURED AT OVER FORTY UNIVERSITIES:

THE TOPIC WAS CHARACTER TECHNICAL CONSTRUCTION

  SCHOOLS LECTURED INCLUDE USC, SAN JOSE STATE, SHERIDAN, NEW MEXICO STATE UNIVERSITY, DEPAUL, UNC CHAPEL HILL AND CCAD
   
 

COFOUNDED AND CEO’D A LLC THAT HAD BOOTH REPRESENTATION AT THE TWO BIGGEST CONFERENCES IN ENTERTAINMENT:

SIGGRAPH ‘13 - GDC ‘14

 

 


 

 

 

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