TO FUTURE BUSINESS AFFILIATES
I am co-founder and CEO of an Autodesk Authorized Developer, BZP PRO - a company that has addressed a missing need in the animation industry. In 2014, I invented several software packages that automate what used to be 110 hours of repetitive technical direction in a mere 30 minutes, with absolutely no compromises on quality. I successfully sold my software packages on six continents, partnered with over 250 academic institutions worldwide, and established a presence in booths at the two most coveted conferences in entertainment: Siggraph and The Game Developers Conference.
The software that I wrote and am distributing through BZP PRO scored an 8/10 overall rating in a world wide publication, ISSUE 68 of 3D ARTIST MAGAZINE; a trial version has been burned to the accompanying magazine DVD. As an immediate reaction to the editor (which gave an overall great score), I personally made the proper adjustments to the product where the magazine had been most critical. The software was then re featured on the cover of a following worldwide publication, 3D ARTIST MAGAZINE ISSUE 76. Myself and my BZP PRO co-founders (one, a graduate of the Harvard and Yale business school and a Captain in the United States Marine Corps; and second, a television producer working for the SPIKE Network) have been securing seed rounds, negotiating deals with Oscar-nominated directors and studios, partnering with Tech Incubators, and launching our game-changing software solutions into worldwide recognition.
I am opening dialogue with you to discuss how my contribution to your leadership team can build your brand and your bottom line. I have spent over a decade working with the top designers, artists, animators, and architects on the planet. Drawing from my multi-layered expert view of the digital entertainment industry, I will:
- Study your technology pipelines between different divisions,
- Look for ways to automate productivity through innovation that will cut overhead hours, and
- Increase the functionality and aesthetic of your end product.
As a Senior Technical Artist at Lucasfilm, I took Star Wars character rigs generated by three separate digital divisions and singlehandedly converged the strongest and most compelling attributes of each rig into one all-encompassing digital character. One of my master characters was personally approved by Mr. George Lucas in Singapore. I was featured in a third worldwide magazine as the “Industry Insider” in 3D ARTIST MAGAZINE ISSUE 10 while at Lucasfilm due to my strong reputation. As a contributor to your leadership team, I will also institute a Best Practices Steering Committee similar to the one on which I was placed at Lucasfilm, where those employees with years of experience will have the opportunity to come together to document efficient animation methodologies and techniques that the entire staff can then utilize to drastically improve the consistency and quality of their work product.
As someone who thinks outside the box, I will always look for ways to improve your organization by proposing partnerships with other companies that result in a financial win/win - whether it be in sales pipeline, biomechanics incorporation into digital characters, or concept design and art visualization. Lastly, thanks to my design and brand background forged while working at the architecture firm ranked number one in the world, I will successfully merchandise my technology/animation/innovation solutions into retail. I can generate your company revenue and positive world wide recognition through innovation. My experiences have enabled me to conceptualize entertainment technology; apply data of actors or athletes from motion capture; develop schematics; deliver solutions; distribute into global retail; strengthen brand; secure funding from outside investors; and lead a team.
BRENT J. ZORICH
Chief Executive Officer
BZP PRO (Autodesk Authorized Developer)